As I’ve mentioned before, both on this blog and on Mar’s Ponderings, I often travel through Second Life with Caliah Lyon’s Avatar Optimising Windlight Preset open. This changes the world’s lighting for the duration of my login session, and gives a very flattering light to my avatar. I use it for all of the blog pics, too. If you don’t mind having the same ultra-blue sky wherever you go, that preset will always make you look great.
But what if ultra-blue sky’s not your thing? What if you want to use some of the other presets, or you like to visit always-night sims? Of course, you can always have a shadowed face, but if you want to let people actually see you, then you need some facelights. There are some great ones available both in-world and on XstreetSL/SL Marketplace, but most of them tend to be scripted. With the potential script limits that may be enforced in SL, anything that reduces the amount of scripts you’re wearing is a good thing. So that leads us to traditional ‘local lights’ facelights.
Trouble is, we’ve all seen people in-world wearing facelights that look like aliens have landed, washing out everything around them, rendering our own facelights and any ambient lighting around us completely useless. I’ve even seen avatars wearing twelve facelights (the SL viewer can only render six!).
So you can buy one, or you can do what I do: make your own. Hop behind the cut, because I’ve got another little building tutorial for you :)
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